

There are major landmarks in Hyper Scape’s map. That said, it’s not so visually unique that it’s easy to tell where you are at times. The whole concept alongside the hyper cyber visuals gives the game a crisp tone and feel like the Ready Player One game it seems to want to be.

For weapons, this means increased magazine sizes and damage, and maxing weapons is just another strategy on the way to the finish line. For hacks, it generally means shorter cooldowns for more frequent use. If you can survive to the end of a Crown Rush match in Hyper Scape, a crown will spawn and you can win by keeping it for 45 seconds if all other players aren't eliminated first.Įvery piece of weapon and gear can be found in either crates or holographic stations throughout the map, and what’s more, you can power up each weapon and hack by finding copies of it. Meanwhile, Teleport will let you blink short distances in the direction you’re looking instantly and a hack like Magnet will drop a unit which yanks opposing players close to it, limiting their mobility briefly. For instance, Invulnerability will give you temporary immunity to damage, but you can’t shoot while it’s active. There’s also equippable hack abilities that can give you special offensive or defensive capabilities.

Speaking of which, the other major wrinkle is that in addition to normal weapons like rifles, shotguns, pistols, explosives, and such. This is easier said than done depending on how you’re decked out.

A crown spawns and if you or your squad can hold it for 45 seconds, you win. For one, as everything comes down to the wire, you don’t have to simply be the last team standing. In regular battle royale fashion, Crown Rush is a last-player (or squad)-standing gauntlet in which parts of the Neo Arcadia city collapse in digitized ruin as players kill each other off to be the last solo player or group alive.Ī number of interesting twists are present. Everyone who’s anyone takes part in and enjoys a sport in the VR world known as Crown Rush. In a future ruined by bad decisions, reality has become so miserable that a company called Prisma Dimensions has created a virtual reality called Neo Arcadia where things suck less.
#Hyper scape full#
It plays with some unique toys and tries to make its own statement with them, but I feel that statement is so marred by imbalance that Hyper Scape is a full step backwards rather than anything innovative or good enough to pull me away from other games in the genre. But I feel equally as capable at this point of telling you whether or not something new is a meaningful take or just a shot at getting into a popular space. From the humble beginnings of H1Z1 and PUBG, onto the innovations of Fortnite and Apex Legends, and up to the vast expanses of Verdansk in Call of Duty: Warzone, I’m pretty fond of the improvements that have been made with each new take in this series.
#Hyper scape pro#
The real, most sustainable, approach to Hyper Scape's success would be for Ubisoft to invest in both content creators and pro players loving and playing the game, and allowing for more eSports potential such as tournaments for professional and non-professional players.I’ve been through my share of battle royale games. While the cyber-theme is visually exciting, the map could offer more variation in texture and memorable locations, as well as more potential for resource collecting and environment interaction. The fast-paced gameplay allows matches to go faster and players feel more involved, the character movement is almost dizzy-ing and players die fast, even considering the Echo system. While it's unsure if Ubisoft can save Hyper Scapeat this point, they would first have to focus on advertising and re-hyping the game, and maybe even changing the game itself in certain ways. While Hyper Scape's features theoretically should be boosting it above other, older battle royale games, Hyper Scape couldn't hold the interest of content creators, and lost the potential fanbase and even eSport audience that it would've had if they had familiar faces endorsing the game. As of today, Hyper Scape 1.8k average viewers on the entire category, compared to Valorant's 64k average viewers and even Apex Legends' 37.4k viewers. However, once popular streamers such as Tfue lost interest in the game, or stopped being paid to play it, viewers quickly dropped and players lost interest in the game itself.
